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Documentation
[3.5]
New and extensively updated documentation for RenderWare Graphics
3.5 is listed below.
User Guide - New Chapters
The User Guide has new chapters on:
User Guide - Updated Chapters
The User Guide has updated chapters on:
- 2D Graphics Toolkits
- Cameras
- Dynamic Models
- HAnim
- Introduction
- Lightmaps
- Maestro - substantial updates
- MatFX
- Rasters Images & Textures
- Serialization
- World & Static Models
Exporter Documentation Guides
- Converting Exports from 3.4 to 3.5 transition document
- Max and Maya Tutorials have been re-written
- Max and Maya Reference Guides have been re-written
- New Technical Artist Guide
- Programmers Guide has been incorporated into the OpenExport
CHM.
Tools Guides
Tools guides have been produced/updated to accompany the following:
- BuildTool
- Instance
- RenderWare Visualizer
- Rf3cc tool
OpenExport API Reference
API documentation for the OpenExport architecture is now provided
in CHM format. The RwComm, RwExp, RwMax and RwMaya layers are all
documented making it easier to develop OpenExport plugins. Class
hierarchy diagrams visualize the architecture aiding learning.
RenderWare Graphics API Reference
The API Reference guide is now organized by subject group, for
example all lighting components are now kept together.
There is also an API user/help guide, explaining useful features
such as wildcard searches.
New and significant updates to the API reference guide
include:
- RpADC - Address Control flag generation plugin
- RtCmpKey - Keyframe system supporting compressed matrix
animation toolkit.
- RtGCond - Geometry Conditioning toolkit.
- RtWing - Winged edge/half-edge toolkit.
Other general API changes:
- Release notes have been added
- A glossary has been added
- Feedback link has been added to the bottom of each HTML
page
White Papers
The white papers have been updated for RenderWare Graphics 3.5.
The "Updating your RenderWare Graphics Assets" white paper
discusses the reasoning behind, and the process of, keeping your
art assets up to date with RenderWare Graphics releases.
New white papers for PlayStation 2
- Timing Diagrams
- VCL Pipes
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