New examples for RenderWare Graphics 3.4 are listed below.
Animation Toolkit Example
We have produced an example of keyframe animation that interpolates
the radii and color of light sources, produced by the toolkit.
Decal Example
We have produced a decal example based around our dungeon level,
showing an efficient decal drawing example that uses the PTank
functionality.
Maestro1 Example
Maestro1 demonstrates how to create and link up a 2d user
interface. Specifically featured are methods of piping controller
button pushes into the Maestro animation player. Also shown is how
to make the animation trigger external events via the "GetURL"
mechanism.
PrtStd Example
The particle standard example demonstrates the use of the PrtStd
plugin by creating a default particle system with the standard
properties for box emitter; color animation; and size animation.
PDS Example (PlayStation 2 only)
This example shows how to use the plugin to register and retrieve
default PDS pipelines and custom PS2All pipelines.
PClone Example (PlayStation 2 only)
The particle cloning example demonstrates the use of the particle
standard plugin with a custom created particle tank, supporting
cloning and enabling 3d objects in particle plugins.