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PlayStation 2
[RpLtMap]

Lightmap Plugin for RenderWare Graphics.

PlayStation 2 Specific.

RpLtMap PlayStation 2 Overview

On PlayStation 2, the lightmap rendering pipeline is implemented using a unique two-pass 'darkmaps' approach. This requires that base textures be pre-processed (see RtLtMap PlayStation 2 Overview) and has some limitations:


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