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Detailed Description
Platform specific documentation detailing the pipelines currently
supported on the PlayStation 2.
RenderWare Graphics for PlayStation 2 has the following
pipelines:
The pipelines have been grouped into these sections to try and
simplify the process of finding pipelines within the documentation.
Each pipeline contains documentation detailing it's unique
rendering features.
Some of the pipeline groups also contain two extra sections:
- Custom Lighting Pipelines
- Custom Lighting ADC Pipelines
These help distinguish between the generic lighting pipelines and a
set of more advanced custom lighting pipelines. The custom lighting
pipelines support a reduced set of rendering features at the
benefit of greatly increased performance.
All the custom lighting pipelines have an equivalent custom
lighting ADC pipeline. These pipelines support instancing and
rendering geometry processed with the RpADC plugin.
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