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PlayStation 2
[RpTeam]

PlayStation 2 platform specific documentation for RpTeam.

PlayStation 2 Compatibility Matrix

Listed below are the supported PlayStation 2 options for RpTeam.

                           SUPPORTED
   LIGHTING
   Ambient &
   Directional (ADL)          Yes

   Ambient & Four
   Directionals (A4D)         Yes

   Ambient &
   Point (APL)                Yes

   SKINNING
   Max Weights                 4
   (adaptive 1 to 4
   weiths skinning)
   

   MATERIAL EFFECTS
   Dual                       Soft/Hard
   Environmental              Soft/Hard

   GEOMETRY PROPERTIES
   Pre-light color             No
   Pre-light color alpha       No
   Material color             Yes
   Material color alpha       Yes

   FOG                        Yes
   

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