Main Page   Modules   Alphabetical List   Data Structures   Data Fields  

What's New in 3.5?
[3.5]

Improved User Interface

The export tools user interface has been improved in order to simplify the process of exporting artwork. Options are now clearly split into standard and advanced categories allowing new users to better focus their work. Greater use has been made of context sensitive menus in order to reduce the number of commands that need to be learnt.

A new RenderWare specific output window allows filtering of messages after export by verbosity level. Message logs may also be saved to text files.

All user interfaces are now implemented using ActiveX controls and are common between 3ds max and Maya. This reduces the need to re-learn export commands when moving between the application.

XML Based File Format (.RF3)

RF3 is a new XML based RenderWare scene graph format. It contains a high level RenderWare representation of a 3ds max or Maya scene and stored links to the option templates that should be used to export it. It does not contain any platform specific optimizations such as tri-stripping or world sectorization. Once a scene has been exported to the RF3 format it may be converted offline to RenderWare stream format using a command line tool or custom application. The RF3 format separates the artist export process from conversion to platform specific RenderWare formats. This allows artists to concentrate on generating quality artwork whilst allowing programmers full control over conversion to platform specific RenderWare streams without use of 3ds max or Maya.

By using RF3 files it is now much easier to set-up automated build processes that generate final in-game assets from the source artwork. The art package no longer needs to be included in the build process. Because the RF3 format is XML based it is easy to extend with custom scene graph data.

Option Template Files

Template files (.RWT) are a new XML based file format used to store the export settings relating to a single asset or an entire project. Rather than setting export options manually for every scene artists may now simply link to a template file that has been set-up by a programmer or technical artist. This reduces the risk of errors being introduced by incorrect settings and allows options to be shared across multiple scenes. When an option needs to be changed or a new option added, a single template file might be edited rather than multiple artwork scene files.

Template files can be edited using any XML editor or through the new template manager UI in the export tools. If custom options have been added to the template file these too will be displayed in the template manager.

UV Transformations

The RpMatFX plugin has been extended to include two new material effects. These allow first and second pass texture coordinate animation. This will allow programmers to create simple animated texture effects.

Export driven texture animation is still in development and will be announced in the near future.

Unicode Support

Unicode fonts are now supported in Rt2d.

Compressed Animation Toolkit

Support is now offered for a compressed key-frame format. With exporter support and driving extra functionality now available in RtAnim, you can reduce your key-framed data memory occupancy by 40%.

Toolkits

We've developed a geometry conditioning toolkit and a winged-edge algorithm toolkit. They have been designed to optimize vertex and polygon configurations that are inefficient on console architectures or that are sub-optimal in specific situations.

Optimized Geometry

RenderWare Graphics 3.5 now benefits from vertex and display list optimizations when pre-instancing. The optimizations include removal of duplicate vertex data and removal of degenerate triangles due to tri-stripping. These optimizations can lead to massive memory savings when using pre-instanced geometry.

NULL library run-time requirements

The pre-built NULL libraries for PC now require the multithreaded DLL run-times when linked to an application.

Next...


Criterion Software © 1993-2003 Criterion Software Limited. All rights reserved. Built Tue Apr 22 12:46:21 2003. Send Feedback
Converted from CHM to HTML with chm2web Pro 2.85 (unicode)