Macromedia Flash File Format. This file format can be used to
create user interfaces which are converted to .swf
file format for use in RenderWare Graphics.
The Fully Managed Support System (FMSS) gives instant access to our world-wide Developer Relations Team. It can be accessed using your customer account at https://support.renderware.com/
The FMSS also contains training material, downloads and an extensive knowledge base.
A frame is used to position an atomic, light or camera in space. Frames contain both a modeling matrix and a local transformation matrix. They are supported by RwFrame.
The malloc()
and free()
functions are
used heavily in games processing, where, inspite of their
versatility, they only have to control blocks of a few sizes. So it
is faster to reserve blocks for the commonly stored structures when
the application is initialized. When a structure is needed it is
allocated a block of the appropriate size, and when it is no longer
needed, its memory can be reclaimed. This is faster and uses memory
more efficiently. FreeLists are supported by RwFreeList.
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