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S
[Glossary]

Glossary entries beginning with S.

SDK

Software Development Kit. Usually made up of an API, examples, demos, and documentation.

See also:
API

Serialization

The conversion of a RenderWare Graphics object to a binary stream (or vice versa). Streaming is supported in RwStream.

User Guide Volume I Serialization chapter covers streaming in more detail.

See also:
RwStream Overview

Skeleton

The collection of files and functions that are used in RenderWare Graphics demos to provide multi-platform abstraction.

Skin

A geometry that is animated using a hierarchy of bones. Skinning is implemented in the RpSkin plugin.

See also:
RpSkin , RpSkin Plugin Overview

Sky

The name for the PlayStation 2 version of RenderWare Graphics.

Slerp

A slerp, or spherical linear interpolation, can be used for interpolating two rotations smoothly, without introducing shearing or other deformations in between. It is implemented using quaternions. For example, it can interpolate one hand of a clock between 12 o'clock and 6 o'clock, rotating to retain its shape, and passing through 1 o'clock to 5 o'clock.

The RtSlerp toolkit provides support for spherical linear interpolations rotating between two matrices.

See also:
Quaternions , RtSlerp Toolkit Overview

SPL Format

RenderWare Graphics spline file format.

Note:
This file format is now considered legacy. The binary format of this file will continue to be supported, and RenderWare Graphics 3.5 will continue to read them. There is no need to re-export existing artwork to .rws file format. However, it is recommended that you export to .rws files as this file format may be removed in future releases.
See also:
RWS Format

Spline

In practice this word means that same as a "curve" or "curved line". Many methods are used to calculate curved lines with different characteristics for different purposes. The RpSpline plugin implements one type of spline.

See also:
Bézier , Slerp , RpSpline Plugin Overview

Strafe

To strafe is to move the camera or viewpoint sideways, without altering its direction of view. (This is distinct from panning where the camera's position is unaltered, but its direction of view changes.)

Stream Viewer

A RenderWare Graphics viewer that can be used to obtain simple, yet detailed, visualization of the contents of a RenderWare binary stream file, including the sizes of individual components and the hierarchical structure of the stream.

Stream Viewer can be used to view .bsp, .dff and .rws files.

See also:
BSP Format , DFF Format , RWS Format , Viewers

Sub-raster

Some games' screens contain smaller windows to display alternative views or other data. These rectangles within the display are called sub-rasters. This can be done by combining RwCamera and RwTexture, as the Camtex examples shows.

SWF Format

Shockwave Format. Converted .fla files can be used with RenderWare Graphics to create user interfaces, for example menu systems.

See also:
Maestro , FLA Format

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