A KD-tree is an axis-aligned binary space partitioning ("bsp") tree.
A keyframe is a fixed point in time and 3D space where a particular event (movement or rotation) takes place.
Traditional animation studios realized they could increase the productivity of their master artists by having them draw only the important keyframes. Assistants would then "fill in" the frames in between.
With RenderWare Graphics, you create the keyframes that record the beginning and the end of each animated transform. RenderWare Graphics calculates the interpolated values between each key to produce the completed animation.
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