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PlayStation 2
[RpPatch]


Enumerations

enum   RpPatchSkyPipeline {
  rpNAPATCHSKYPIPELINE = 0, rpPATCHSKYGENERICPS2ALLPIPELINE = 1, rpPATCHSKYMATFXPS2ALLPIPELINE = 2, rpPATCHSKYMATFXUV2PS2ALLPIPELINE = 3,
  rpPATCHSKYSKINPS2ALLPIPELINE = 4, rpPATCHSKYSKINMATFXPS2ALLPIPELINE = 5, rpPATCHSKYSKINMATFXUV2PS2ALLPIPELINE = 6, rpPATCHSKYGENERICPS2ALLMATPIPELINE = 7,
  rpPATCHSKYMATFXPS2ALLMATPIPELINE = 8, rpPATCHSKYMATFXUV2PS2ALLMATPIPELINE = 9, rpPATCHSKYSKINPS2ALLMATPIPELINE = 10, rpPATCHSKYSKINMATFXPS2ALLMATPIPELINE = 11,
  rpPATCHSKYSKINMATFXUV2PS2ALLMATPIPELINE = 12, rpPATCHSKYPIPELINEMAX, rpPATCHSKYPIPELINEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
}

Functions

RxPipeline RpPatchGetSkyPipeline (RpPatchSkyPipeline ps2Pipeline)

Detailed Description

PlayStation 2 patch pipeline extension.

Enumeration Type Documentation

enum RpPatchSkyPipeline
 

RpPatchSkyPipeline rendering pipelines available within the RpPatch plugin. Use RpPatchGetSkyPipeline to retrieve the RxPipeline s.

Enumeration values:
rpPATCHSKYGENERICPS2ALLPIPELINE  PS2All generic patch rendering pipeline.
rpPATCHSKYMATFXPS2ALLPIPELINE  PS2All material effect (single set of texture coordinates) patch rendering pipeline.
rpPATCHSKYMATFXUV2PS2ALLPIPELINE  PS2All material effect (double set of texture coordinates) patch rendering pipeline.
rpPATCHSKYSKINPS2ALLPIPELINE  PS2All skinned patch rendering pipeline.
rpPATCHSKYSKINMATFXPS2ALLPIPELINE  PS2All skinned material effect (single set of texture coordinates) patch rendering pipeline.
rpPATCHSKYSKINMATFXUV2PS2ALLPIPELINE  PS2All skinned material effect (double set of texture coordinates) patch rendering pipeline.
rpPATCHSKYGENERICPS2ALLMATPIPELINE  PS2AllMat generic patch rendering pipeline.
rpPATCHSKYMATFXPS2ALLMATPIPELINE  PS2AllMat material effect (single set of texture coordinates) patch rendering pipeline.
rpPATCHSKYMATFXUV2PS2ALLMATPIPELINE  PS2AllMat material effect (double set of texture coordinates) patch rendering pipeline.
rpPATCHSKYSKINPS2ALLMATPIPELINE  PS2AllMat skinned patch rendering pipeline.
rpPATCHSKYSKINMATFXPS2ALLMATPIPELINE  PS2AllMat skinned material effect (single set of texture coordinates) patch rendering pipeline.
rpPATCHSKYSKINMATFXUV2PS2ALLMATPIPELINE  PS2AllMat skinned material effect (double set of texture coordinates) patch rendering pipeline.

Function Documentation

RxPipeline* RpPatchGetSkyPipeline RpPatchSkyPipeline    ps2Pipeline
 

RpPatchGetSkyPipeline

Returns one of the RpPatch internal platform specific pipelines.

The patch plugin must be attached before using this function.

Parameters:
ps2Pipeline  Type of the requested pipeline.
Returns:
The RxPipeline requested from the plugin, or NULL if the pipeline wasn't constructed.
See also:
RpSkinAtomicSetType , RpSkinAtomicGetType

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