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RpUserData
[Scene Management]


Data Structures

struct   RpUserDataArray

Enumerations

enum   RpUserDataFormat {
  rpNAUSERDATAFORMAT = 0, rpINTUSERDATA, rpREALUSERDATA, rpSTRINGUSERDATA,
  rpUSERDATAFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
}

Functions

RwInt32  RpGeometryAddUserDataArray (RpGeometry *geometry, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RpGeometry RpGeometryRemoveUserDataArray (RpGeometry *geometry, RwInt32 index)
RwInt32  RpGeometryGetUserDataArrayCount (const RpGeometry *geometry)
RpUserDataArray RpGeometryGetUserDataArray (const RpGeometry *geometry, RwInt32 data)
RwInt32  RpWorldSectorAddUserDataArray (RpWorldSector *sector, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RpWorldSector RpWorldSectorRemoveUserDataArray (RpWorldSector *sector, RwInt32 index)
RwInt32  RpWorldSectorGetUserDataArrayCount (const RpWorldSector *sector)
RpUserDataArray RpWorldSectorGetUserDataArray (const RpWorldSector *sector, RwInt32 data)
RwInt32  RwFrameAddUserDataArray (RwFrame *frame, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RwFrame RwFrameRemoveUserDataArray (RwFrame *frame, RwInt32 index)
RwInt32  RwFrameGetUserDataArrayCount (const RwFrame *frame)
RpUserDataArray RwFrameGetUserDataArray (const RwFrame *frame, RwInt32 data)
RwInt32  RwCameraAddUserDataArray (RwCamera *camera, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RwCamera RwCameraRemoveUserDataArray (RwCamera *camera, RwInt32 index)
RwInt32  RwCameraGetUserDataArrayCount (const RwCamera *camera)
RpUserDataArray RwCameraGetUserDataArray (const RwCamera *camera, RwInt32 data)
RwInt32  RpLightAddUserDataArray (RpLight *light, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RpLight RpLightRemoveUserDataArray (RpLight *light, RwInt32 index)
RwInt32  RpLightGetUserDataArrayCount (const RpLight *light)
RpUserDataArray RpLightGetUserDataArray (const RpLight *light, RwInt32 data)
RwInt32  RpMaterialAddUserDataArray (RpMaterial *material, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RpMaterial RpMaterialRemoveUserDataArray (RpMaterial *material, RwInt32 index)
RwInt32  RpMaterialGetUserDataArrayCount (const RpMaterial *material)
RpUserDataArray RpMaterialGetUserDataArray (const RpMaterial *material, RwInt32 data)
RwInt32  RwTextureAddUserDataArray (RwTexture *texture, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RwTexture RwTextureRemoveUserDataArray (RwTexture *texture, RwInt32 index)
RwInt32  RwTextureGetUserDataArrayCount (const RwTexture *texture)
RpUserDataArray RwTextureGetUserDataArray (const RwTexture *texture, RwInt32 data)
RwChar RpUserDataArrayGetName (RpUserDataArray *userData)
RpUserDataFormat  RpUserDataArrayGetFormat (RpUserDataArray *userData)
RwInt32  RpUserDataArrayGetNumElements (RpUserDataArray *userData)
RwInt32  RpUserDataArrayGetInt (RpUserDataArray *userData, RwInt32 index)
RwReal  RpUserDataArrayGetReal (RpUserDataArray *userData, RwInt32 index)
RwChar RpUserDataArrayGetString (RpUserDataArray *userData, RwInt32 index)
void  RpUserDataArraySetInt (RpUserDataArray *userData, RwInt32 index, RwInt32 value)
void  RpUserDataArraySetReal (RpUserDataArray *userData, RwInt32 index, RwReal value)
void  RpUserDataArraySetString (RpUserDataArray *userData, RwInt32 index, RwChar *value)
RwInt32  RpUserDataGetFormatSize (RpUserDataFormat format)
RwBool  RpUserDataPluginAttach (void)

Detailed Description

User Data Plugin for RenderWare Graphics.

RpUserData Plugin Overview

Requirements

Overview

The RpUserData plugin provides functionality for storing user defined data with geometry. The plugin extends RpGeometry and RpWorldSector objects. Notionally, the plugin allows array of RpUserDataArray structures to be attached to these objects. Each RpUserDataArray structure has an identifier string, a data type (int, float, string), a number of elements and a pointer to the data.

Requires: Core Library and RpWorld Plugin.


Enumeration Type Documentation

enum RpUserDataFormat
 

User data formats

Enumeration values:
rpINTUSERDATA  32 bit int data
rpREALUSERDATA  32 bit float data
rpSTRINGUSERDATA  unsigned byte pointer data

Function Documentation

RwInt32 RpGeometryAddUserDataArray RpGeometry   geometry,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RpGeometryAddUserDataArray is used to allocate and add a new RpUserDataArray to a RpGeometry object. The UserData plugin must be attached before using this function.

Parameters:
geometry  pointer to the geometry object
name  an identifier string for the the user data
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RpGeometryGetUserDataArray , RpGeometryRemoveUserDataArray , RpUserDataPluginAttach
RpUserDataArray* RpGeometryGetUserDataArray const RpGeometry   geometry,
RwInt32    data
 

RpGeometryGetUserDataArray is used to retrive a RpUserDataArray object stored on a RpGeometry. The UserData plugin must be attached before using this function.

Parameters:
geometry  pointer to the geometry object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RpGeometryGetUserDataArrayCount , RpUserDataPluginAttach
RwInt32 RpGeometryGetUserDataArrayCount const RpGeometry   geometry
 

RpGeometryGetUserDataArrayCount is used to retrive the number of RpUserDataArray stored with a RpGeometry. The UserData plugin must be attached before using this function.

Parameters:
geometry  pointer to the geometry object
Returns:
the number of user data array stored with the geometry on success, otherwise -1
See also:
RpGeometryGetUserDataArray , RpUserDataPluginAttach
RpGeometry* RpGeometryRemoveUserDataArray RpGeometry   geometry,
RwInt32    index
 

RpGeometryRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RpGeometry object by RpGeometryAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
geometry  pointer to the geometry object
index  the index of the array to remove
Returns:
a pointer to the geometry on success, otherwise NULL
See also:
RpGeometryGetUserDataArray , RpGeometryAddUserDataArray , RpUserDataPluginAttach
RwInt32 RpLightAddUserDataArray RpLight   light,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RpLightAddUserDataArray is used to allocate and add a new RpUserDataArray to a RpLight object. The UserData plugin must be attached before using this function.

Parameters:
light  pointer to the light object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RpLightGetUserDataArray , RpLightRemoveUserDataArray , RpUserDataPluginAttach
RpUserDataArray* RpLightGetUserDataArray const RpLight   light,
RwInt32    data
 

RpLightGetUserDataArray is used to retrive a RpUserDataArray object stored on a RpLight. The UserData plugin must be attached before using this function.

Parameters:
light  pointer to the light object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RpLightGetUserDataArrayCount , RpUserDataPluginAttach
RwInt32 RpLightGetUserDataArrayCount const RpLight   light
 

RpLightGetUserDataArrayCount is used to retrive the number of user data arrays stored with a RpLight. The UserData plugin must be attached before using this function.

Parameters:
light  pointer to the light object
Returns:
the number of user data array stored with the light on success, otherwise -1
See also:
RpLightGetUserDataArray , RpUserDataPluginAttach
RpLight* RpLightRemoveUserDataArray RpLight   light,
RwInt32    index
 

RpLightRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RpLight object by RpLightAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
light  pointer to the light object
index  the index of the array to remove
Returns:
a pointer to the camera on success, otherwise NULL
See also:
RpLightGetUserDataArray , RpLightAddUserDataArray , RpUserDataPluginAttach
RwInt32 RpMaterialAddUserDataArray RpMaterial   material,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RpMaterialAddUserDataArray is used to allocate and add a new RpUserDataArray to a RpMaterial object. The UserData plugin must be attached before using this function.

Parameters:
material  pointer to the material object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RpMaterialGetUserDataArray , RpMaterialRemoveUserDataArray , RpUserDataPluginAttach
RpUserDataArray* RpMaterialGetUserDataArray const RpMaterial   material,
RwInt32    data
 

RpMaterialGetUserDataArray is used to retrive a RpUserDataArray object stored on a RpMaterial. The UserData plugin must be attached before using this function.

Parameters:
material  pointer to the material object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RpMaterialGetUserDataArrayCount , RpUserDataPluginAttach
RwInt32 RpMaterialGetUserDataArrayCount const RpMaterial   material
 

RpMaterialGetUserDataArrayCount is used to retrive the number of user data arrays stored with a RpMaterial. The UserData plugin must be attached before using this function.

Parameters:
material  pointer to the material object
Returns:
the number of user data array stored with the material on success, otherwise -1
See also:
RpMaterialGetUserDataArray , RpUserDataPluginAttach
RpMaterial* RpMaterialRemoveUserDataArray RpMaterial   material,
RwInt32    index
 

RpMaterialRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RpMaterial object by RpMaterialAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
material  pointer to the material object
index  the index of the array to remove
Returns:
a pointer to the material on success, otherwise NULL
See also:
RpMaterialGetUserDataArray , RpMaterialAddUserDataArray , RpUserDataPluginAttach
RpUserDataFormat RpUserDataArrayGetFormat RpUserDataArray   userData
 

RpUserDataArrayGetFormat is used to get format of the data elements stored by a RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
Returns:
the format of the elements stored by the user data array object.
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataPluginAttach
RwInt32 RpUserDataArrayGetInt RpUserDataArray   userData,
RwInt32    index
 

RpUserDataArrayGetInt is used to get the integer stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  poinnter to the user data array object
index  the index in the data array to be retrieved
Returns:
the integer element
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArraySetInt , RpUserDataPluginAttach
RwChar* RpUserDataArrayGetName RpUserDataArray   userData
 

RpUserDataArrayGetName is used to retrieve the identifier string attached to a a RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
Returns:
the identifier string of the user data array object.
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataPluginAttach
RwInt32 RpUserDataArrayGetNumElements RpUserDataArray   userData
 

RpUserDataArrayGetNumElements is used to get the number of data elements stored by a RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
Returns:
the number of elements stored by the user data array object.
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataPluginAttach
RwReal RpUserDataArrayGetReal RpUserDataArray   userData,
RwInt32    index
 

RpUserDataArrayGetReal is used to get the real stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be retrieved
Returns:
the real element
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArraySetReal , RpUserDataPluginAttach
RwChar* RpUserDataArrayGetString RpUserDataArray   userData,
RwInt32    index
 

RpUserDataArrayGetString is used to get the string stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be retrieved
Returns:
the string element
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArraySetString , RpUserDataPluginAttach
void RpUserDataArraySetInt RpUserDataArray   userData,
RwInt32    index,
RwInt32    value
 

RpUserDataArraySetInt is used to set the integer stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be stored
value  the integer value to be stored
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArrayGetInt , RpUserDataPluginAttach
void RpUserDataArraySetReal RpUserDataArray   userData,
RwInt32    index,
RwReal    value
 

RpUserDataArraySetReal is used to set the real stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be stored
value  the real value to be stored
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArrayGetReal , RpUserDataPluginAttach
void RpUserDataArraySetString RpUserDataArray   userData,
RwInt32    index,
RwChar   value
 

RpUserDataArraySetString is used to set the string stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be stored
value  the string value to be stored
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArrayGetReal , RpUserDataPluginAttach
RwInt32 RpUserDataGetFormatSize RpUserDataFormat    format
 

RpUserDataGetFormatSize is used get the size (in bytes) of a given UserData element format. The UserData plugin must be attached before using this function.

Parameters:
format  the user data array format
Returns:
size of the user data array format in bytes.
See also:
RpUserDataPluginAttach
RwBool RpUserDataPluginAttach void   
 

RpUserDataPluginAttach is used to attach the UserData plugin to the RenderWare system. The plugin must be attached between initializing the system with RwEngineInit and opening it with RwEngineOpen.

Note that the include file rpusrdat.h is required and must be included by an application wishing to use this facility. The UserData library is contained in the file rpusrdat.lib.

Returns:
Returns TRUE if successful, FALSE otherwise an error.
See also:
RpGeometryAddUserDataArray , RpWorldSectorAddUserDataArray , RwFrameAddUserDataArray , RpGeometryRemoveUserDataArray , RpWorldSectorRemoveUserDataArray , RwFrameRemoveUserDataArray , RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray
RwInt32 RpWorldSectorAddUserDataArray RpWorldSector   sector,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RpWorldSectorAddUserDataArray is used to allocate and add a new RpUserDataArray to a RpWorldSector object. The UserData plugin must be attached before using this function.

Parameters:
sector  pointer to the world sector object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RpWorldSectorGetUserDataArray , RpWorldSectorRemoveUserDataArray , RpUserDataPluginAttach
RpUserDataArray* RpWorldSectorGetUserDataArray const RpWorldSector   sector,
RwInt32    data
 

RpWorldSectorGetUserDataArray is used to retrive a RpUserDataArray object stored on a RpWorldSector. The UserData plugin must be attached before using this function.

Parameters:
sector  pointer to the world sector object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RpWorldSectorGetUserDataArrayCount , RpUserDataPluginAttach
RwInt32 RpWorldSectorGetUserDataArrayCount const RpWorldSector   sector
 

RpWorldSectorGetUserDataArrayCount is used to retrive the number of RpUserDataArray stored with a RpWorldSector. The UserData plugin must be attached before using this function.

Parameters:
sector  pointer to the world sector object
Returns:
the number of user data arrays stored with the world sector on success, otherwise -1
See also:
RpWorldSectorGetUserDataArray , RpUserDataPluginAttach
RpWorldSector* RpWorldSectorRemoveUserDataArray RpWorldSector   sector,
RwInt32    index
 

RpWorldSectorRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RpWorldSector object by RpWorldSectorAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
sector  pointer to the world sector object
index  the index of the array to remove
Returns:
a pointer to the world sector on success, otherwise NULL
See also:
RpWorldSectorGetUserDataArray , RpWorldSectorAddUserDataArray , RpUserDataPluginAttach
RwInt32 RwCameraAddUserDataArray RwCamera   camera,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RwCameraAddUserDataArray is used to allocate and add a new RpUserDataArray to a RwCamera object. The UserData plugin must be attached before using this function.

Parameters:
camera  pointer to the camera object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RwCameraGetUserDataArray , RwCameraRemoveUserDataArray , RpUserDataPluginAttach
RpUserDataArray* RwCameraGetUserDataArray const RwCamera   camera,
RwInt32    data
 

RwCameraGetUserDataArray is used to retrive a RpUserDataArray object stored on a RwCamera. The UserData plugin must be attached before using this function.

Parameters:
camera  pointer to the camera object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RwCameraGetUserDataArrayCount , RpUserDataPluginAttach
RwInt32 RwCameraGetUserDataArrayCount const RwCamera   camera
 

RwCameraGetUserDataArrayCount is used to retrive the number of user data arrays stored with a RwCamera. The UserData plugin must be attached before using this function.

Parameters:
camera  pointer to the camera object
Returns:
the number of user data array stored with the camera on success, otherwise -1
See also:
RwCameraGetUserDataArray , RpUserDataPluginAttach
RwCamera* RwCameraRemoveUserDataArray RwCamera   camera,
RwInt32    index
 

RwCameraRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RwCamera object by RwCameraAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
camera  pointer to the camera object
index  the index of the array to remove
Returns:
a pointer to the camera on success, otherwise NULL
See also:
RwCameraGetUserDataArray , RwCameraAddUserDataArray , RpUserDataPluginAttach
RwInt32 RwFrameAddUserDataArray RwFrame   frame,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RwFrameAddUserDataArray is used to allocate and add a new RpUserDataArray to a RwFrame object. The UserData plugin must be attached before using this function.

Parameters:
frame  pointer to the frame object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RwFrameGetUserDataArray , RwFrameRemoveUserDataArray , RpUserDataPluginAttach
RpUserDataArray* RwFrameGetUserDataArray const RwFrame   frame,
RwInt32    data
 

RwFrameGetUserDataArray is used to retrive a RpUserDataArray object stored on a RwFrame. The UserData plugin must be attached before using this function.

Parameters:
frame  pointer to the frame object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RwFrameGetUserDataArrayCount , RpUserDataPluginAttach
RwInt32 RwFrameGetUserDataArrayCount const RwFrame   frame
 

RwFrameGetUserDataArrayCount is used to retrive the number of user data arrays stored with a RwFrame. The UserData plugin must be attached before using this function.

Parameters:
frame  pointer to the frame object
Returns:
the number of user data array stored with the frame on success, otherwise -1
See also:
RwFrameGetUserDataArray , RpUserDataPluginAttach
RwFrame* RwFrameRemoveUserDataArray RwFrame   frame,
RwInt32    index
 

RwFrameRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RwFrame object by RwFrameAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
frame  pointer to the frame object
index  the index of the array to remove
Returns:
a pointer to the frame on success, otherwise NULL
See also:
RwFrameGetUserDataArray , RwFrameAddUserDataArray , RpUserDataPluginAttach
RwInt32 RwTextureAddUserDataArray RwTexture   texture,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RwTextureAddUserDataArray is used to allocate and add a new RpUserDataArray to a RwTexture object. The UserData plugin must be attached before using this function.

Parameters:
texture  pointer to the texture object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RwTextureGetUserDataArray , RwTextureRemoveUserDataArray , RpUserDataPluginAttach
RpUserDataArray* RwTextureGetUserDataArray const RwTexture   texture,
RwInt32    data
 

RwTextureGetUserDataArray is used to retrive a RpUserDataArray object stored on a RwTexture. The UserData plugin must be attached before using this function.

Parameters:
texture  pointer to the texture object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RwTextureGetUserDataArrayCount , RpUserDataPluginAttach
RwInt32 RwTextureGetUserDataArrayCount const RwTexture   texture
 

RwTextureGetUserDataArrayCount is used to retrive the number of user data arrays stored with a RwTexture. The UserData plugin must be attached before using this function.

Parameters:
texture  pointer to the texture object
Returns:
the number of user data array stored with the texture on success, otherwise -1
See also:
RwTextureGetUserDataArray , RpUserDataPluginAttach
RwTexture* RwTextureRemoveUserDataArray RwTexture   texture,
RwInt32    index
 

RwTextureRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RwTexture object by RwTextureAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
texture  pointer to the texture object
index  the index of the array to remove
Returns:
a pointer to the texture on success, otherwise NULL
See also:
RwTextureGetUserDataArray , RwTextureAddUserDataArray , RpUserDataPluginAttach

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