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RpHAnimHierarchy Struct Reference
[RpHAnim]
Collaboration diagram for RpHAnimHierarchy:
Detailed Description
An RpHAnimHierarchy is used to "play back" an animation.
The structure of a hierarchy is defined by an array of RpHAnimNodeInfo
structures.
The hierarchy is defined by running through the node array in
order, pushing the parent-node's matrix whenever a child is reached
that has more than one sibling, and popping the parent matrix when
a "leaf" node is encountered.
Field Documentation
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Number of nodes in the hierarchy
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Pointer to the Root RwFrame of the hierarchy this
RpHAnimHierarchy represents
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RpHAnimHierarchy*
parentHierarchy |
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void* pMatrixArrayUnaligned |
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Pointer to memory used for node matrices from which the aligned
pMatrixArray is allocated
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Array of node information (push/pop flags etc)
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