Data Fields |
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rxNodePS2AllPvtData * | objPvtData |
rxNodePS2AllMatPvtData * | matPvtData |
void * | sourceObject |
RpMeshHeader * | meshHeader |
RwMeshCache * | meshCache |
RxInstanceFlags | objInstance |
RwUInt32 | objIdentifier |
RwReal | spExtra |
RwInt32 | numMorphTargets |
RwUInt32 | fastMorphing |
RwUInt8 | transType |
RwUInt8 | primType |
RwUInt8 | matModulate |
RwUInt8 | vu1CodeIndex |
const RpMesh * | mesh |
RwResEntry ** | cacheEntryRef |
RxInstanceFlags | meshInstance |
RwUInt32 | meshIdentifier |
RwSurfaceProperties * | surfProps |
RwTexture * | texture |
RwRGBA | matCol |
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A pointer to a pointer to a RwResEntry holding the instance data for the mesh |
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Internal Use |
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RwRGBA material color value. Initialised by default to {255, 255, 255, 255} |
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RwUInt8 specifying whether or not to modulate the object material colors (0 means FALSE) |
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A pointer to the private data of the current material pipeline's PS2AllMat node |
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A pointer to the source RpMesh |
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A pointer to the RwMeshCache associated with meshHeader |
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A pointer to the source object's RpMeshHeader |
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Per-mesh data that gets written into the PS2ResHeader such that state changes since creation of the instance data can be detected by object-specific code. |
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Optionally set by the MeshReInstanceTest CB, overrides objInstance in saying whether to instance the mesh and if so whether to do in-place, congruent or full reinstancing (and if in-place which clusters to reinstance) |
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Internal Use |
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Per-object, object-type-specific data that gets written into the PS2ResHeader such that state changes since creation of the instance data can be detected by object-specific code |
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Set by the ObjectSetup CB, says whether to instance the object and if so whether to do in-place, congruent or full reinstancing (and if in-place which clusters to reinstance) |
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A pointer to the private data of the currently executing PS2All (object-pipeline) node |
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RwUInt8 code for the primitive type that will be submitted by VU1 to the GS (see GS manual ~p113) |
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A pointer to the source object |
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An extra RwReal that can be uploaded in the same quadword as the surface properties. It is initialized by default to zero and persists between meshes. |
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A pointer to the current material surface properties. If left NULL, default {1, 1, 1} surface properties will be used. |
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A pointer to a RwTexture for the current mesh |
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RwUInt8 flags, specifying the type of transform to use (ortho/persp, fog/not, etc - see RxSkyTransTypeFlags) |
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RwUInt8 index into VU code array, |
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