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RpPDSSkyMatPrimitive Struct Reference
[PlayStation 2]


Data Fields

RwPrimitiveType  type
RwInt32  clusterStride
RwInt32  vertexCount
RwInt32  primCount
RwInt32  vifOffset

Detailed Description

This structure defines the VU1 memory layout. The associated PS2All functions describe the meaning of each of the members.
See also:
RpPDSSkyMatTemplate

Field Documentation

RwInt32 clusterStride
 

Stride of input clusters.

RwInt32 primCount
 

Triangle count.

RwPrimitiveType type
 

Rendering primitive type.

See also:
RxPipelineNodePS2AllMatSetLineVUBufferSizes , RxPipelineNodePS2AllMatSetTriangleVUBufferSizes , RxPipelineNodePS2AllMatSetPointListVUBufferSize
RwInt32 vertexCount
 

Vertex count.

RwInt32 vifOffset
 

Vif upload offset.

See also:
RxPipelineNodePS2AllMatSetVIFOffset

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