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VCL_SkinUva
[Skin FX Rendering Pipelines]


Defines

#define  rwPDS_VCL_SkinUva_CodeArraySize
#define  rwPDS_VCL_SkinUva_MatPipeRegister()

Variables

void *  rwPDS_VCL_SkinUva_VU1Transforms [rwPDS_VCL_SkinUva_CodeArraySize]
RpPDSSkyVU1CodeTemplate  rwPDS_VCL_SkinUva_VU1Code
RwUInt64  VCL_SkinUvaPER
RpPDSSkyMatTemplate  rwPDS_VCL_SkinUva_MatPipe

Detailed Description

Documentation for the VCL_SkinUva rendering pipeline. The individual pipelines are not documented fully. However an Example Pipeline Definition is fully documented and all the pipelines have the same structure.

VCL_SkinUva definitions

 
 Projection:    Perspective correct projection

 Primitive:     Triangle strips
                Triangle list

 Lighting:      Generic light buffer
                Unordered light types
            
                Ambient lights
                Directional lights
                Point lights
                Spot lights
                Soft spot lights
            
                Pre-light processing
 
 Clipping:      Fast path rendering
                Triangle fast culling

 Fog:           All primitives support linear fog
 
 Rendering Effect:
                Base texture coordinate transformation

 Morphing:      Position and normal linear morphing
 
 Skinning:      4 weights per vertex skinning
                64 bone matrices limit
                
  

Define Documentation

#define rwPDS_VCL_SkinUva_CodeArraySize
 

VU1 Code array size

See also:
rwPDS_G3_Example_CodeArraySize
 
#define rwPDS_VCL_SkinUva_MatPipeRegister
 
 

Material pipe register

See also:
rwPDS_G3_Example_MatPipeRegister , RpPDSRegisterMatPipe

Variable Documentation

RpPDSSkyMatTemplate rwPDS_VCL_SkinUva_MatPipe
 

Material pipeline template defines

See also:
rwPDS_G3_Example_MatPipe , RpPDSSkyMatTemplate
RpPDSSkyVU1CodeTemplate rwPDS_VCL_SkinUva_VU1Code
 

VU1 code template

See also:
rwPDS_G3_Example_VU1Code , RpPDSSkyVU1CodeTemplate
void* rwPDS_VCL_SkinUva_VU1Transforms[rwPDS_VCL_SkinUva_CodeArraySize]
 

VU1 code array

See also:
rwPDS_G3_Example_VU1Transforms
RwUInt64 VCL_SkinUvaPER
 

VU1 code array node elements

See also:
G3_ExamplePER

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