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G2_SkinBPatch
[Patch Rendering Pipelines]


Defines

#define  rwPDS_G2_SkinBPatch_CodeArraySize
#define  rwPDS_G2_SkinBPatch_MatPipeRegister()
#define  rwPDS_G2_SkinBPatch_AtmPipeRegister()
#define  rwPDS_G2_SkinBPatch_GrpMatPipeRegister()
#define  rwPDS_G2_SkinBPatch_GrpAtmPipeRegister()

Variables

void *  rwPDS_G2_SkinBPatch_VU1Transforms [rwPDS_G2_SkinBPatch_CodeArraySize]
RpPDSSkyVU1CodeTemplate  rwPDS_G2_SkinBPatch_VU1Code
RwUInt64  G2_SkinBPatchPER
RpPDSSkyMatTemplate  rwPDS_G2_SkinBPatch_MatPipe
RpPDSSkyObjTemplate  rwPDS_G2_SkinBPatch_AtmPipe
RpPDSSkyMatTemplate  rwPDS_G2_SkinBPatch_GrpMatPipe
RpPDSSkyObjTemplate  rwPDS_G2_SkinBPatch_GrpAtmPipe

Detailed Description

Documentation for the G2_SkinBPatch rendering pipeline. The individual pipelines are not documented fully. However an Example Pipeline Definition is fully documented and all the pipelines have the same structure.

G2_SkinBPatch definitions


 Projection:    Perspective correct projection

 Primitive:     Quad patch
                Triangle patch

                Bi-cubic position refinement
                Bi-quadratic vertex color refinement
                Bi-linear vertex texture coordinates

 Lighting:      Generic light buffer
                Unordered light types

                Ambient lights
                Directional lights
                Point lights
                Spot lights
                Soft spot lights

                Pre-light processing

 Clipping:      Fast path rendering
                Patch fast culling

 Fog:           All primitives support linear fog

 Skinning:      4 weights per vertex skinning
                64 bones matrices limit

   

Define Documentation

 
#define rwPDS_G2_SkinBPatch_AtmPipeRegister
 
 

Object pipe register

See also:
rwPDS_G3_Example_AtmPipeRegister , RpPDSRegisterObjPipe
#define rwPDS_G2_SkinBPatch_CodeArraySize
 

VU1 Code array size

See also:
rwPDS_G3_Example_CodeArraySize
 
#define rwPDS_G2_SkinBPatch_GrpAtmPipeRegister
 
 

Grouped object pipe register

See also:
rwPDS_G3_Example_GrpAtmPipeRegister , RpPDSRegisterGrpObjPipe
 
#define rwPDS_G2_SkinBPatch_GrpMatPipeRegister
 
 

Grouped material pipe register

See also:
rwPDS_G3_Example_GrpMatPipeRegister , RpPDSRegisterMatPipe
 
#define rwPDS_G2_SkinBPatch_MatPipeRegister
 
 

Material pipe register

See also:
rwPDS_G3_Example_MatPipeRegister , RpPDSRegisterMatPipe

Variable Documentation

RwUInt64 G2_SkinBPatchPER
 

VU1 code array node elements

See also:
G3_ExamplePER
RpPDSSkyObjTemplate rwPDS_G2_SkinBPatch_AtmPipe
 

Object pipeline template defines

See also:
rwPDS_G3_Example_AtmPipe , RpPDSSkyObjTemplate
RpPDSSkyObjTemplate rwPDS_G2_SkinBPatch_GrpAtmPipe
 

Group object pipeline template defines

See also:
rwPDS_G3_Example_GrpAtmPipe , RpPDSSkyObjTemplate
RpPDSSkyMatTemplate rwPDS_G2_SkinBPatch_GrpMatPipe
 

Group material pipeline template defines

See also:
rwPDS_G3_Example_GrpMatPipe , RpPDSSkyMatTemplate
RpPDSSkyMatTemplate rwPDS_G2_SkinBPatch_MatPipe
 

Material pipeline template defines

See also:
rwPDS_G3_Example_MatPipe , RpPDSSkyMatTemplate
RpPDSSkyVU1CodeTemplate rwPDS_G2_SkinBPatch_VU1Code
 

VU1 code template

See also:
rwPDS_G3_Example_VU1Code , RpPDSSkyVU1CodeTemplate
void* rwPDS_G2_SkinBPatch_VU1Transforms[rwPDS_G2_SkinBPatch_CodeArraySize]
 

VU1 code array

See also:
rwPDS_G3_Example_VU1Transforms

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