Defines |
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#define | rwPDS_G3_2DFill_CodeArraySize |
#define | rwPDS_G3_2DFill_MatPipeRegister() |
#define | rwPDS_G3_2DFill_ObjPipeRegister() |
Variables |
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void * | rwPDS_G3_2DFill_VU1Transforms [rwPDS_G3_2DFill_CodeArraySize] |
RpPDSSkyVU1CodeTemplate | rwPDS_G3_2DFill_VU1Code |
RwUInt64 | G3_2DFillPER |
RwUInt64 | G3_2DFillISO |
RpPDSSkyMatTemplate | rwPDS_G3_2DFill_MatPipe |
RpPDSSkyObjTemplate | rwPDS_G3_2DFill_ObjPipe |
Projection: Isometric projection Perspective correct projection Primitive: Rt2dPath Lighting: Unlit Clipping: Fast path rendering Path fast culling Path true clipping - batch aware clipper Fog: All primitives support linear fog Rendering Effect: Solid 2d fill of the Rt2dPath Gradient or constant color fill
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VU1 Code array size
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Material pipe register
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Object pipe register
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VU1 code array node elements
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VU1 code array node elements
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Material pipeline template defines
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Object pipeline template defines
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VU1 code template
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VU1 code array
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