Tension, continuity and bias are spline controls on function curves. Typically used for ease-ins/outs, abrupt motion changes, and to control how the animation is distributed around the key.
A pixel is one cell of a picture. Similarly a texel is one cell of an RwTexture.
The coordinates that determine which texel in each texture is assigned to each vertex in an object. Also referred to as UV coordinates.
A platform-specific collection of rasters. Texture dictionaries can be written to disk.
Tagged Image File Format, a common graphic file format, used by RenderWare Graphics. The RtTIFF toolkit will read a subset of TIFF format files on certain platforms.
Table of Contents (TOC) data describing the contents of a stream. These methods can be used to generate a TOC:
rws
files setting the
Embed TOC option to TRUE.An extension to RenderWare Graphics. Toolkits are collections of useful functions that are not typically specific to RenderWare Graphics.
RenderWare Graphics has a variety of tools:
swf
to RenderWare Graphics
.anm
files.Toon is a plugin in RenderWare Graphics called RpToon. It's a chargeable optional extra in the FX Pack. Toon provides rendering of outlines and "cel shaded" texture based lighting for RenderWare Graphics objects to achieve cartoon-like 3D graphics.
Toon Editor loads and interprets .dff
files,
containing characters or worlds with toon data, from an exporter.
It does not alter or save them.
Those objects, functions and data types that are documented are described as "transparent" and their functionality is not hidden from the developer. Those that are not are called "opaque". A lot of the functionality provided by RenderWare Graphics is hidden, even in documented objects, and developers should use the API provided only as it is documented, except where the user documentation declares otherwise.
Triangles arranged in a fan-like structure from a common vertex.
An arrangement of triangles in which any triangle has no restrictions on its placement or orientation with respect to any other triangle in the list.
A sequential arrangement of triangles defined by a sequence of vertices, so that the addition of a single vertex to the end of the list defines a new triangle. Tri-strips are efficient to transmit to the graphics processor.
RenderWare Graphics file format to contain a texture dictionary.
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